REALISTIC RIGGING by Ludovic Habas A long-time goal The cows had to be as realistic as possible in their movement. The fat, for example, should be able to felt during the movements of our two characters. |
The challenge One of my goals when I started 3D animation was to make a character as realistic as possible. So I was very excited when Mighty Nice offered to do the rig of their cows for the Almond Breeze project. |
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A good challenge because I still had little experience in this kind of rig. Moreover, to add to the challenge, the project delays limited my time in research and development, a step often time-consuming. |
Limit the risk |
Almond Breeze with his realistic cows will remain a very rewarding project on which I learned a lot. |
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On this project the challenge was that the sheep would walk throughout the film. The rig work was done in close collaboration with the animator Paul Claessens to obtain a rig that is as pleasant as possible for him to animate. This collaboration was very rewarding and allowed me to improve my neck and head rig. |
The facial |